Skip to main content

Getting Started

Invero uses the Kether scripting system

Introduction

Kether is a scripting language built into the TabooLib framework, created by Mr. Conch.
It can easily implement many functions (such as: sending action bar or title messages, changing player game mode, getting variables, etc.), and it also has a good extension API that allows other developers to more easily develop their own action statements.

Quick Start

Kether statements are usually strings, and the most fundamental concept is actions one by one

For example:

  • literal action, converts the following text into a string for use
  • tell action, sends the following action as a message
tell literal "Hello World!"

Thanks to tolerant parsing, we can simplify it like this:

tell "Hello World!"

So far, you have understood the simplest logic of Kether
To learn about other built-in actions, please visit Kether Repository