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Getting Started

Invero uses the Kether scripting system

Introduction​

Kether is a scripting language built into the TabooLib framework, created by Mr. Conch.
It can easily implement many functions (such as: sending action bar or title messages, changing player game mode, getting variables, etc.), and it also has a good extension API that allows other developers to more easily develop their own action statements.

Quick Start​

Kether statements are usually strings, and the most fundamental concept is actions one by one

For example:

  • literal action, converts the following text into a string for use
  • tell action, sends the following action as a message
tell literal "Hello World!"

Thanks to tolerant parsing, we can simplify it like this:

tell "Hello World!"

So far, you have understood the simplest logic of Kether
To learn about other built-in actions, please visit Kether Repository